﻿using System.Windows;
using System.Windows.Media;
using Ricciolo.PaperBoy.Feeds;
using Project_CFT2.Behavior;
using Project_CFT2.ViewModel;
using Project_CFT2.View;
using Project_CFT2.Factory;
using Project_CFT2.RFID;
using TableCamCommunicator;
using GroupLab.Networking;
using Multitouch.Framework.WPF.Input;
using System.Windows.Controls;


namespace Project_CFT2
{
    /// <summary>
    /// Interaction logic for Trash.xaml
    /// </summary>
    public partial class DrawOrLoad
    {
        public DrawOrLoad()
        {
            InitializeComponent();
        }

        private void Button_Click_1(object sender, RoutedEventArgs e)
        {
           MainWindow x = new MainWindow();
           x.Show();

        }
        private void Button_Click_2(object sender, RoutedEventArgs e)
        {
            DynamicGeometry.Window1 x = new DynamicGeometry.Window1();
            x.Show();

        }

        
    }
}
